//
// Generated by NVIDIA NVVM Compiler
//
// Compiler Build ID: CL-23083092
// Cuda compilation tools, release 9.1, V9.1.85
// Based on LLVM 3.4svn
//

.version 6.1
.target sm_30
.address_size 64

	// .globl	_Z11interpolatei
.global .align 8 .b8 pixelID[8];
.global .align 8 .b8 resolution[8];
.global .align 4 .b8 normal[12];
.global .align 4 .b8 camPos[12];
.global .align 4 .b8 root[4];
.global .align 1 .b8 lodPerTriangle[1];
.global .align 1 .b8 uvlod[1];
.global .align 4 .u32 imageEnabled;
.global .texref lightmap;
.global .align 16 .b8 tileInfo[16];
.global .align 4 .u32 additive;
.global .align 8 .b8 texCoords[8];
.global .align 4 .f32 triAlpha;
.global .align 1 .b8 vertex_buffer[1];
.global .align 1 .b8 index_buffer[1];
.global .align 4 .u32 bounceFlag;
.global .align 1 .b8 areaLights[1];
.global .align 4 .u32 firstAlphaTriangle;
.global .align 1 .b8 vertex_buffer_uv[1];
.global .align 1 .b8 triangleAlphaIDs[1];
.global .align 1 .b8 alphaTextures[1];
.global .align 1 .b8 translucentTexIDs[1];
.global .align 4 .b8 ray[36];
.global .align 4 .b8 _ZN21rti_internal_typeinfo7pixelIDE[8] = {82, 97, 121, 0, 8, 0, 0, 0};
.global .align 4 .b8 _ZN21rti_internal_typeinfo10resolutionE[8] = {82, 97, 121, 0, 8, 0, 0, 0};
.global .align 4 .b8 _ZN21rti_internal_typeinfo6normalE[8] = {82, 97, 121, 0, 12, 0, 0, 0};
.global .align 4 .b8 _ZN21rti_internal_typeinfo6camPosE[8] = {82, 97, 121, 0, 12, 0, 0, 0};
.global .align 4 .b8 _ZN21rti_internal_typeinfo4rootE[8] = {82, 97, 121, 0, 4, 0, 0, 0};
.global .align 4 .b8 _ZN21rti_internal_typeinfo12imageEnabledE[8] = {82, 97, 121, 0, 4, 0, 0, 0};
.global .align 4 .b8 _ZN21rti_internal_typeinfo8tileInfoE[8] = {82, 97, 121, 0, 16, 0, 0, 0};
.global .align 4 .b8 _ZN21rti_internal_typeinfo8additiveE[8] = {82, 97, 121, 0, 4, 0, 0, 0};
.global .align 4 .b8 _ZN21rti_internal_typeinfo9texCoordsE[8] = {82, 97, 121, 0, 8, 0, 0, 0};
.global .align 4 .b8 _ZN21rti_internal_typeinfo8triAlphaE[8] = {82, 97, 121, 0, 4, 0, 0, 0};
.global .align 4 .b8 _ZN21rti_internal_typeinfo10bounceFlagE[8] = {82, 97, 121, 0, 4, 0, 0, 0};
.global .align 4 .b8 _ZN21rti_internal_typeinfo18firstAlphaTriangleE[8] = {82, 97, 121, 0, 4, 0, 0, 0};
.global .align 4 .b8 _ZN21rti_internal_typeinfo3rayE[8] = {82, 97, 121, 0, 36, 0, 0, 0};
.global .align 8 .u64 _ZN21rti_internal_register20reg_bitness_detectorE;
.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail0E;
.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail1E;
.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail2E;
.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail3E;
.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail4E;
.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail5E;
.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail6E;
.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail7E;
.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail8E;
.global .align 8 .u64 _ZN21rti_internal_register24reg_exception_64_detail9E;
.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail0E;
.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail1E;
.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail2E;
.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail3E;
.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail4E;
.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail5E;
.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail6E;
.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail7E;
.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail8E;
.global .align 4 .u32 _ZN21rti_internal_register21reg_exception_detail9E;
.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_xE;
.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_yE;
.global .align 4 .u32 _ZN21rti_internal_register14reg_rayIndex_zE;
.global .align 8 .b8 _ZN21rti_internal_typename7pixelIDE[6] = {117, 105, 110, 116, 50, 0};
.global .align 8 .b8 _ZN21rti_internal_typename10resolutionE[6] = {117, 105, 110, 116, 50, 0};
.global .align 8 .b8 _ZN21rti_internal_typename6normalE[7] = {102, 108, 111, 97, 116, 51, 0};
.global .align 8 .b8 _ZN21rti_internal_typename6camPosE[7] = {102, 108, 111, 97, 116, 51, 0};
.global .align 16 .b8 _ZN21rti_internal_typename4rootE[9] = {114, 116, 79, 98, 106, 101, 99, 116, 0};
.global .align 4 .b8 _ZN21rti_internal_typename12imageEnabledE[4] = {105, 110, 116, 0};
.global .align 8 .b8 _ZN21rti_internal_typename8tileInfoE[6] = {117, 105, 110, 116, 52, 0};
.global .align 4 .b8 _ZN21rti_internal_typename8additiveE[4] = {105, 110, 116, 0};
.global .align 8 .b8 _ZN21rti_internal_typename9texCoordsE[7] = {102, 108, 111, 97, 116, 50, 0};
.global .align 8 .b8 _ZN21rti_internal_typename8triAlphaE[6] = {102, 108, 111, 97, 116, 0};
.global .align 4 .b8 _ZN21rti_internal_typename10bounceFlagE[4] = {105, 110, 116, 0};
.global .align 4 .b8 _ZN21rti_internal_typename18firstAlphaTriangleE[4] = {105, 110, 116, 0};
.global .align 4 .b8 _ZN21rti_internal_typename3rayE[4] = {82, 97, 121, 0};
.global .align 4 .u32 _ZN21rti_internal_typeenum7pixelIDE = 4919;
.global .align 4 .u32 _ZN21rti_internal_typeenum10resolutionE = 4919;
.global .align 4 .u32 _ZN21rti_internal_typeenum6normalE = 4919;
.global .align 4 .u32 _ZN21rti_internal_typeenum6camPosE = 4919;
.global .align 4 .u32 _ZN21rti_internal_typeenum4rootE = 4919;
.global .align 4 .u32 _ZN21rti_internal_typeenum12imageEnabledE = 4919;
.global .align 4 .u32 _ZN21rti_internal_typeenum8tileInfoE = 4919;
.global .align 4 .u32 _ZN21rti_internal_typeenum8additiveE = 4919;
.global .align 4 .u32 _ZN21rti_internal_typeenum9texCoordsE = 4919;
.global .align 4 .u32 _ZN21rti_internal_typeenum8triAlphaE = 4919;
.global .align 4 .u32 _ZN21rti_internal_typeenum10bounceFlagE = 4919;
.global .align 4 .u32 _ZN21rti_internal_typeenum18firstAlphaTriangleE = 4919;
.global .align 4 .u32 _ZN21rti_internal_typeenum3rayE = 4919;
.global .align 16 .b8 _ZN21rti_internal_semantic7pixelIDE[14] = {114, 116, 76, 97, 117, 110, 99, 104, 73, 110, 100, 101, 120, 0};
.global .align 16 .b8 _ZN21rti_internal_semantic10resolutionE[12] = {114, 116, 76, 97, 117, 110, 99, 104, 68, 105, 109, 0};
.global .align 16 .b8 _ZN21rti_internal_semantic6normalE[17] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 110, 111, 114, 109, 97, 108, 0};
.global .align 1 .b8 _ZN21rti_internal_semantic6camPosE[1];
.global .align 1 .b8 _ZN21rti_internal_semantic4rootE[1];
.global .align 1 .b8 _ZN21rti_internal_semantic12imageEnabledE[1];
.global .align 1 .b8 _ZN21rti_internal_semantic8tileInfoE[1];
.global .align 1 .b8 _ZN21rti_internal_semantic8additiveE[1];
.global .align 16 .b8 _ZN21rti_internal_semantic9texCoordsE[20] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 116, 101, 120, 67, 111, 111, 114, 100, 115, 0};
.global .align 16 .b8 _ZN21rti_internal_semantic8triAlphaE[19] = {97, 116, 116, 114, 105, 98, 117, 116, 101, 32, 116, 114, 105, 65, 108, 112, 104, 97, 0};
.global .align 1 .b8 _ZN21rti_internal_semantic10bounceFlagE[1];
.global .align 1 .b8 _ZN21rti_internal_semantic18firstAlphaTriangleE[1];
.global .align 16 .b8 _ZN21rti_internal_semantic3rayE[13] = {114, 116, 67, 117, 114, 114, 101, 110, 116, 82, 97, 121, 0};
.global .align 1 .b8 _ZN23rti_internal_annotation7pixelIDE[1];
.global .align 1 .b8 _ZN23rti_internal_annotation10resolutionE[1];
.global .align 1 .b8 _ZN23rti_internal_annotation6normalE[1];
.global .align 1 .b8 _ZN23rti_internal_annotation6camPosE[1];
.global .align 1 .b8 _ZN23rti_internal_annotation4rootE[1];
.global .align 1 .b8 _ZN23rti_internal_annotation12imageEnabledE[1];
.global .align 1 .b8 _ZN23rti_internal_annotation8tileInfoE[1];
.global .align 1 .b8 _ZN23rti_internal_annotation8additiveE[1];
.global .align 1 .b8 _ZN23rti_internal_annotation9texCoordsE[1];
.global .align 1 .b8 _ZN23rti_internal_annotation8triAlphaE[1];
.global .align 1 .b8 _ZN23rti_internal_annotation10bounceFlagE[1];
.global .align 1 .b8 _ZN23rti_internal_annotation18firstAlphaTriangleE[1];
.global .align 1 .b8 _ZN23rti_internal_annotation3rayE[1];

.visible .entry _Z11interpolatei(
	.param .u32 _Z11interpolatei_param_0
)
{
	.reg .pred 	%p<11>;
	.reg .f32 	%f<113>;
	.reg .b32 	%r<69>;
	.reg .b64 	%rd<123>;


	ld.param.u32 	%r6, [_Z11interpolatei_param_0];
	cvt.s64.s32	%rd8, %r6;
	mov.u64 	%rd12, lodPerTriangle;
	cvta.global.u64 	%rd7, %rd12;
	mov.u32 	%r7, 1;
	mov.u32 	%r8, 8;
	mov.u64 	%rd11, 0;
	// inline asm
	call (%rd6), _rt_buffer_get_64, (%rd7, %r7, %r8, %rd8, %rd11, %rd11, %rd11);
	// inline asm
	ld.u64 	%rd13, [%rd6];
	setp.eq.s64	%p1, %rd13, 0;
	and.b64  	%rd14, %rd13, 1;
	setp.eq.b64	%p2, %rd14, 1;
	or.pred  	%p3, %p1, %p2;
	@%p3 bra 	BB0_2;
	bra.uni 	BB0_1;

BB0_2:
	// inline asm
	call (%f20, %f21), _rt_get_triangle_barycentrics, ();
	// inline asm
	mov.u64 	%rd21, index_buffer;
	cvta.global.u64 	%rd16, %rd21;
	mov.u32 	%r11, 12;
	// inline asm
	call (%rd15), _rt_buffer_get_64, (%rd16, %r7, %r11, %rd8, %rd11, %rd11, %rd11);
	// inline asm
	ld.u32 	%r1, [%rd15];
	ld.u32 	%r2, [%rd15+4];
	ld.u32 	%r3, [%rd15+8];
	ld.global.u32 	%r4, [firstAlphaTriangle];
	setp.gt.s32	%p4, %r4, %r6;
	mov.f32 	%f110, 0f3F800000;
	@%p4 bra 	BB0_5;

	cvt.s64.s32	%rd30, %r1;
	sub.s32 	%r20, %r6, %r4;
	cvt.s64.s32	%rd24, %r20;
	mov.u64 	%rd46, triangleAlphaIDs;
	cvta.global.u64 	%rd23, %rd46;
	mov.u32 	%r13, 4;
	// inline asm
	call (%rd22), _rt_buffer_get_64, (%rd23, %r7, %r13, %rd24, %rd11, %rd11, %rd11);
	// inline asm
	ld.u32 	%r5, [%rd22];
	mov.u64 	%rd47, vertex_buffer_uv;
	cvta.global.u64 	%rd29, %rd47;
	// inline asm
	call (%rd28), _rt_buffer_get_64, (%rd29, %r7, %r8, %rd30, %rd11, %rd11, %rd11);
	// inline asm
	ld.v2.f32 	{%f23, %f24}, [%rd28];
	cvt.s64.s32	%rd36, %r2;
	// inline asm
	call (%rd34), _rt_buffer_get_64, (%rd29, %r7, %r8, %rd36, %rd11, %rd11, %rd11);
	// inline asm
	ld.v2.f32 	{%f27, %f28}, [%rd34];
	cvt.s64.s32	%rd42, %r3;
	// inline asm
	call (%rd40), _rt_buffer_get_64, (%rd29, %r7, %r8, %rd42, %rd11, %rd11, %rd11);
	// inline asm
	mov.f32 	%f31, 0f3F800000;
	sub.f32 	%f32, %f31, %f20;
	sub.f32 	%f33, %f32, %f21;
	mul.f32 	%f34, %f20, %f27;
	mul.f32 	%f35, %f20, %f28;
	fma.rn.f32 	%f36, %f33, %f23, %f34;
	fma.rn.f32 	%f37, %f33, %f24, %f35;
	ld.v2.f32 	{%f38, %f39}, [%rd40];
	fma.rn.f32 	%f3, %f21, %f38, %f36;
	fma.rn.f32 	%f4, %f21, %f39, %f37;
	and.b32  	%r21, %r5, -16384;
	setp.eq.s32	%p5, %r21, 16384;
	@%p5 bra 	BB0_14;
	bra.uni 	BB0_4;

BB0_14:
	add.s32 	%r42, %r5, -16384;
	cvt.u64.u32	%rd72, %r42;
	mov.u64 	%rd76, translucentTexIDs;
	cvta.global.u64 	%rd71, %rd76;
	// inline asm
	call (%rd70), _rt_buffer_get_64, (%rd71, %r7, %r13, %rd72, %rd11, %rd11, %rd11);
	// inline asm
	ld.u32 	%r40, [%rd70];
	mov.u32 	%r41, 2;
	mov.f32 	%f59, 0f00000000;
	// inline asm
	call (%f52, %f53, %f54, %f55), _rt_texture_get_f_id, (%r40, %r41, %f3, %f4, %f59, %f59);
	// inline asm
	cvt.sat.f32.f32	%f60, %f52;
	mul.f32 	%f61, %f60, 0f437F0000;
	cvt.rzi.s32.f32	%r43, %f61;
	cvt.sat.f32.f32	%f62, %f53;
	mul.f32 	%f63, %f62, 0f437F0000;
	cvt.rzi.s32.f32	%r44, %f63;
	cvt.sat.f32.f32	%f64, %f54;
	mul.f32 	%f65, %f64, 0f437F0000;
	cvt.rzi.s32.f32	%r45, %f65;
	shl.b32 	%r46, %r44, 8;
	or.b32  	%r47, %r46, %r43;
	shl.b32 	%r48, %r45, 16;
	or.b32  	%r49, %r47, %r48;
	not.b32 	%r50, %r49;
	cvt.rn.f32.s32	%f66, %r50;
	st.global.f32 	[triAlpha], %f66;
	bra.uni 	BB0_13;

BB0_1:
	mov.f32 	%f19, 0f00000000;
	st.global.v2.f32 	[texCoords], {%f19, %f19};
	mov.u32 	%r9, 0;
	st.global.u32 	[normal+8], %r9;
	st.global.u32 	[normal+4], %r9;
	st.global.u32 	[normal], %r9;
	st.global.u32 	[triAlpha], %r9;
	bra.uni 	BB0_13;

BB0_4:
	abs.f32 	%f42, %f3;
	cvt.rmi.f32.f32	%f43, %f42;
	sub.f32 	%f44, %f42, %f43;
	abs.f32 	%f45, %f4;
	cvt.rmi.f32.f32	%f46, %f45;
	sub.f32 	%f47, %f45, %f46;
	and.b32  	%r32, %r5, 65535;
	cvt.u64.u32	%rd60, %r32;
	mov.u64 	%rd69, alphaTextures;
	cvta.global.u64 	%rd49, %rd69;
	// inline asm
	call (%rd48), _rt_buffer_get_64, (%rd49, %r7, %r13, %rd60, %rd11, %rd11, %rd11);
	// inline asm
	ld.u32 	%r24, [%rd48];
	mov.u32 	%r30, 2;
	// inline asm
	call (%rd54, %rd55, %rd56, %rd57), _rt_buffer_get_id_size_64, (%r24, %r30, %r7);
	// inline asm
	cvt.rn.f32.u64	%f48, %rd54;
	mul.f32 	%f49, %f44, %f48;
	cvt.rzi.u32.f32	%r33, %f49;
	cvt.rn.f32.u64	%f50, %rd55;
	mul.f32 	%f51, %f47, %f50;
	cvt.rzi.u32.f32	%r34, %f51;
	// inline asm
	call (%rd58), _rt_buffer_get_64, (%rd49, %r7, %r13, %rd60, %rd11, %rd11, %rd11);
	// inline asm
	ld.u32 	%r29, [%rd58];
	cvt.u64.u32	%rd65, %r33;
	cvt.u64.u32	%rd66, %r34;
	// inline asm
	call (%rd64), _rt_buffer_get_id_64, (%r29, %r30, %r7, %rd65, %rd66, %rd11, %rd11);
	// inline asm
	ld.u8 	%r35, [%rd64];
	shr.u32 	%r36, %r5, 16;
	and.b32  	%r37, %r35, %r36;
	setp.eq.s32	%p6, %r37, 0;
	selp.f32	%f110, 0f00000000, 0f3F800000, %p6;

BB0_5:
	st.global.f32 	[triAlpha], %f110;
	cvt.s64.s32	%rd79, %r1;
	mov.u64 	%rd83, vertex_buffer;
	cvta.global.u64 	%rd78, %rd83;
	mov.u32 	%r52, 32;
	// inline asm
	call (%rd77), _rt_buffer_get_64, (%rd78, %r7, %r52, %rd79, %rd11, %rd11, %rd11);
	// inline asm
	ld.v2.f32 	{%f111, %f68}, [%rd77+24];
	setp.geu.f32	%p7, %f111, 0f00000000;
	@%p7 bra 	BB0_9;

	ld.global.u32 	%r53, [bounceFlag];
	cvt.rn.f32.s32	%f69, %r53;
	setp.neu.f32	%p8, %f69, 0f00000000;
	@%p8 bra 	BB0_9;

	div.rn.f32 	%f70, %f111, 0f41200000;
	cvt.rzi.s32.f32	%r56, %f70;
	neg.s32 	%r57, %r56;
	cvt.s64.s32	%rd86, %r57;
	mov.u64 	%rd90, areaLights;
	cvta.global.u64 	%rd85, %rd90;
	mov.u32 	%r55, 16;
	// inline asm
	call (%rd84), _rt_buffer_get_64, (%rd85, %r7, %r55, %rd86, %rd11, %rd11, %rd11);
	// inline asm
	ld.f32 	%f71, [%rd84+8];
	setp.geu.f32	%p9, %f71, 0f00000000;
	@%p9 bra 	BB0_9;

	mov.u32 	%r58, 0;
	st.global.u32 	[triAlpha], %r58;

BB0_9:
	cvt.s64.s32	%rd93, %r2;
	// inline asm
	call (%rd91), _rt_buffer_get_64, (%rd78, %r7, %r52, %rd93, %rd11, %rd11, %rd11);
	// inline asm
	ld.v2.f32 	{%f72, %f73}, [%rd91+24];
	cvt.s64.s32	%rd99, %r3;
	// inline asm
	call (%rd97), _rt_buffer_get_64, (%rd78, %r7, %r52, %rd99, %rd11, %rd11, %rd11);
	// inline asm
	mov.f32 	%f74, 0f3F800000;
	sub.f32 	%f75, %f74, %f20;
	sub.f32 	%f13, %f75, %f21;
	setp.lt.f32	%p10, %f68, 0f00000000;
	@%p10 bra 	BB0_11;
	bra.uni 	BB0_10;

BB0_11:
	add.f32 	%f112, %f68, 0f3F800000;
	bra.uni 	BB0_12;

BB0_10:
	ld.v2.f32 	{%f76, %f77}, [%rd97+24];
	mul.f32 	%f80, %f20, %f72;
	mul.f32 	%f81, %f20, %f73;
	fma.rn.f32 	%f82, %f13, %f111, %f80;
	fma.rn.f32 	%f83, %f13, %f68, %f81;
	fma.rn.f32 	%f111, %f21, %f76, %f82;
	fma.rn.f32 	%f112, %f21, %f77, %f83;

BB0_12:
	st.global.v2.f32 	[texCoords], {%f111, %f112};
	// inline asm
	call (%rd104), _rt_buffer_get_64, (%rd78, %r7, %r52, %rd79, %rd11, %rd11, %rd11);
	// inline asm
	ld.f32 	%f84, [%rd104+20];
	ld.f32 	%f85, [%rd104+16];
	ld.f32 	%f86, [%rd104+12];
	// inline asm
	call (%rd110), _rt_buffer_get_64, (%rd78, %r7, %r52, %rd93, %rd11, %rd11, %rd11);
	// inline asm
	ld.f32 	%f87, [%rd110+20];
	ld.f32 	%f88, [%rd110+16];
	ld.f32 	%f89, [%rd110+12];
	// inline asm
	call (%rd116), _rt_buffer_get_64, (%rd78, %r7, %r52, %rd99, %rd11, %rd11, %rd11);
	// inline asm
	mul.f32 	%f90, %f20, %f89;
	mul.f32 	%f91, %f20, %f88;
	mul.f32 	%f92, %f20, %f87;
	fma.rn.f32 	%f93, %f13, %f86, %f90;
	fma.rn.f32 	%f94, %f13, %f85, %f91;
	fma.rn.f32 	%f95, %f13, %f84, %f92;
	ld.f32 	%f96, [%rd116+20];
	ld.f32 	%f97, [%rd116+16];
	ld.f32 	%f98, [%rd116+12];
	fma.rn.f32 	%f99, %f21, %f98, %f93;
	fma.rn.f32 	%f100, %f21, %f97, %f94;
	fma.rn.f32 	%f101, %f21, %f96, %f95;
	mul.f32 	%f102, %f100, %f100;
	fma.rn.f32 	%f103, %f99, %f99, %f102;
	fma.rn.f32 	%f104, %f101, %f101, %f103;
	sqrt.rn.f32 	%f105, %f104;
	rcp.rn.f32 	%f106, %f105;
	mul.f32 	%f107, %f106, %f99;
	mul.f32 	%f108, %f106, %f100;
	mul.f32 	%f109, %f106, %f101;
	st.global.f32 	[normal], %f107;
	st.global.f32 	[normal+4], %f108;
	st.global.f32 	[normal+8], %f109;

BB0_13:
	ret;
}


